• STAR OF VOYAGE

    No.1 MC Origin Railway Server

    IN THE WORLD

    A server focused on the original Minecraft railway system

  • We focus on the development of Redstone railway technology and explore the unparalleled red stone charm behind the railway. Whether you are a beginner or an experienced player, you are always welcomed to join us for showing your creativity and redstone wisdom.

  • Our official account in Bilibili

    Powered by bilibili@Cohomologo

  • Redstone Engineering Showcase

    Based on Star of Voyage 2026
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    Bidirectional Optional Stopping System (BOSS)

    Faced with extreme spatial limits that only allowed for a single rail line, I engineered a "Single-Track Bidirectional Optional Stopping System" using native Redstone logic. It acts as a digital traffic controller to prevent head-on collisions on a shared track. It also allows approaching trains to dynamically choose whether to make a precise station stop or bypass it at high speed.

    In fact, We've built 7 versions of BOSS. The biggest improvement was established in the upgrade of generation 5 to 6. Specifically, that's a complete reconstruction of the sturcture.

    The FIRST generation of BOSS ↑

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    The structure of the first generation is the most complicated one.

    The detection unit operates in two stages: First, at 60 meters before the station, the train passes an initial sensor and drops a routing tag, which alerts the system to prime the detection circuit. Then, as it passes the second sensor at the 30-meter mark, the system reads the tag to finalize the command: stop or bypass.

    Bottom View of Generation 3-8(FROM left to the right) of BOSS ↑

    From the bottom view provided, you can see that the structure of version 6- 8 is much more simple than the previous versions. The most fundamental reason is that the detection logic has been streamlined from a two-step to a single-step process: entering the station with a "stopping" tag instantly triggers the halt.

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    Bottom View of BOSS Generation 8 [FINAL VERSION]

    In the final version of this project, the detection logic has been changed to: Once the STOPPING TAG was received, the stopping system will be activated. The detection of TRAIN ENTERING THE STATION has been simplified.

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    Fully Automatic Train Depot 4.0.7

    As the number of stations along the network expanded, we needed to develop a new type of depot capable of handling destination tag selections for 84 distinct stops. Therefore, we engineered the largest train depot on the server. It features an 84-station routing system, supports the dispatch of up to 16-car train formations, handles fully automated train retrieval and departure, and boasts a stunning exterior design.

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    Comprehensive Station Stopping System (CSSS)

    On the other end of the spectrum, we pursue ultimate space efficiency. This drove us to create the smallest double-deck, fully functional stopping system. It covers all the essentials: basic halting, arrival lighting, and departure notifications.

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    Side View of CSSS

    This compact stopping system integrates every function imaginable, all compressed into an incredibly small volume of just 3x4x10 blocks!

    INCREDIBLE!!!!!!!!!!!!!!!!!!!!!!!